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Old Aug 19, 2009, 06:07 PM // 18:07   #41
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I think the norn would lose due to their small numbers and lack of willingness to work as a team.

But in the end its guildwars2guru.com that loses when you post gw2 threads over here
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Old Aug 19, 2009, 06:16 PM // 18:16   #42
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Charr have Assassins and Rangers. Norn don't. Therefore, Charr can perma, and norn can't.
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Old Aug 19, 2009, 06:20 PM // 18:20   #43
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Quote:
Originally Posted by Evil Eye View Post
If a human can solo a norn, a charr could beat a norn. They would just have to wait for bear form to go down and destroy them. Also charr have resses and monks.
A human can also solo an entire army of Chaff.
Aka CoF

Still, norn pedobears pwn all,
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Old Aug 19, 2009, 06:27 PM // 18:27   #44
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Quote:
Originally Posted by Thrain Galdwin View Post
Charr have Assassins and Rangers. Norn don't. Therefore, Charr can perma, and norn can't.
That made me lol.
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Old Aug 19, 2009, 06:52 PM // 18:52   #45
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At the end of the day... Norn are stupid and only use Warriors, Rangers and Paragons... good luck in GW2.

Charr use everything.

Whilst your there soloing the n00b monsters, me and my fellow Charr brothers (no /b/rother pedobears allowed) will just, you know... complete the game, rule the world etc etc... We may even do Searing Version II on your little Norn village.
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Old Aug 19, 2009, 07:01 PM // 19:01   #46
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In all honesty Charr / Norn would never go in all out war (excerpt from gw wiki 2 incoming)


"Many expected the initial Charr expansion through northern Tyria to become a tide of blood that would crash upon the Shiverpeaks, drowning Charr and Norn alike. The reality proved different. When the Charr reached the foothills, the Norn drove them back with a single crushing blow, completely decimating every warband sent against them.

Although it is certain the Charr could have destroyed the Norn resistance if they but turned their entire army—or even one full legion—to the cause, warbands and smaller raiding parties could not overcome the individual strength of the Norn. These initial skirmishes taught both sides to respect the strength of the other.

From this accord of mutual respect and strength arose a strange pseudo-alliance that has yet to be broken. For nearly two hundred years, the eastern border of the Shiverpeaks has been stable. The Charr are allowed passage through Gunnar's Hold, and the lower canyons where the Norn had spread.

In fact, during the Searing, the Norn allowed the Charr armies passage through the northern pass from Ascalon into Kryta, setting the stage for the Charr invasion of the central human lands. Although this was not a sign of any alliance, it set the stage for the two races to live within a watchful peace.

No peace accord was ever signed; a treaty would have been meaningless to the individualistic Norn and no Charr would even spit upon such a paper. However, the two races allowed one another passage and trade, while keeping their borders secure. Occasionally, a warband (or a Norn hunter) might cross the line into the other's land, only to be cut down without prejudice...but these skirmishes do not disrupt the accord reached by mutual consent between these nations. "


Seems that they are fairly equal in my book
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Old Aug 19, 2009, 07:08 PM // 19:08   #47
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Norn need not armies dwarf, only heroes!
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Old Aug 19, 2009, 07:56 PM // 19:56   #48
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AGREE +charr

charrs ever attacked the Ascalon.

they got it.
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Old Aug 19, 2009, 07:58 PM // 19:58   #49
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Originally Posted by mystical nessAL View Post
Obviously norn would win it without any doubts, I mean, COME ON, a cat trying to kill a bear?
lol?
http://www.youtube.com/watch?v=wsNgZ31AiIA
cats are better than bears

if the norn was magni the bison, then yes he would win but other wise charr has good odds of winning
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Old Aug 19, 2009, 08:16 PM // 20:16   #50
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Norn vs Charr solo: odds 2:1

small group of Norn vs small group of Charr: odds 1:1 (take into account element of surprise by the Charr and the tactics being used by them)

big battle of Norn vs Charr: 1:2

Overall who will win - the Charr. Norn heroes will get caught or hunted down, the Charr will rely on solid, easily replenished and competent army under good commanders. Add in their aptitude in magic use, siege engineering, battlefield tactics and strategy - and you have the winner. Norn has none of these, if a threat comes it will take too much time for them to rally, and even then they will lose in a prolonged fight to the exhaustion. The only real match for Charr are the Humans, but as Tyrian history has shown, it is the Charr who held the initiative most of the time.
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Old Aug 19, 2009, 08:26 PM // 20:26   #51
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Charr would destroy them.
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Old Aug 19, 2009, 08:49 PM // 20:49   #52
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The Charr are the only nuclear power on Tyria. The Norn are like, what, in the Bronze age?

The deceptive combat techniques of the Charr would easily defeat the honorable battle practices of the Norn.
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Old Aug 19, 2009, 08:52 PM // 20:52   #53
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Charr would win in a legit war as the Norn are arrogant and won't work together to form an army. Charr would just outflank them and beat the heck out of them. Even though the Charr are blood thirty monsters, they are also smart and tacticians. Like those battle formations in Asualt on the Stronghold. When humans started beating them, they nuked (figuratively) Ascalon for crying out loud.

1v1, probablly a norn.
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Old Aug 20, 2009, 02:39 AM // 02:39   #54
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You ever fought HM charr seekers, flameshielders, etc? Compare that to those pathetic bears on shrines. You can talk about 1v1, but since when have you seen charr wandering alone?
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Old Aug 20, 2009, 04:02 AM // 04:02   #55
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As most have said already: The Norn would have the advantage one-on-one, but the Charr have the advantage at the nation or even the warband level.

Quote:
Originally Posted by Supervillain View Post
Charr are clever and kind at times. They didnt have to help you in Eye of the North. They didnt have to let you borrow their siege devourers.
Pyre helped only because he found the players useful. It does seem that he developed SOME respect for the players, but kindness wasn't among his motives. And I have to assume that 'borrowing siege devourers' was a joke, although if the Charr drivers had more sense they'd let the devourer die rather than hopping out at the last moment.

Quote:
Originally Posted by Thrain Galdwin
Charr have Assassins and Rangers. Norn don't. Therefore, Charr can perma, and norn can't.
The Charr have very few Assassins, though, while the Norn do have Rangers (albeit not many). Point still stands, though.

Quote:
Originally Posted by Ambient Melody
Overall who will win - the Charr. Norn heroes will get caught or hunted down, the Charr will rely on solid, easily replenished and competent army under good commanders. Add in their aptitude in magic use, siege engineering, battlefield tactics and strategy - and you have the winner. Norn has none of these, if a threat comes it will take too much time for them to rally, and even then they will lose in a prolonged fight to the exhaustion. The only real match for Charr are the Humans, but as Tyrian history has shown, it is the Charr who held the initiative most of the time.
Not true. Humanity actually held the initiative from the founding of Ascalon around 100BE until they surrendered it by fighting among themselves in the Guild Wars (ironically the same way the Charr lost it against humanity in the first place). While the game starts with the Charr at the Great Wall, the BMP suggests that before the Charr invasion begun the location of Gwen's prison was actually held by Ascalon within living memory - a long way north of the Wall. There were even at least two cities built north of the Wall - Surmia and Drasciir - one of which even became Ascalon's capital for a time. All this suggests that, until the Guild Wars, Ascalon was continuing to push against the Charr hard enough that the Wall had almost become a historical relic. Against that, the Charr have only held the initiative for three centuries at most - they just happen to be the most recent three centuries. If it wasn't for the Guild Wars, the Charr probably would never have got close enough to the Wall for the Searing to work in the first place (the Story of Gwen happened in an un-Seared area, and the Searing seems to be centered on the point where it is invoked, so if the Charr had invoked the Searing without pushing the forces of Ascalon back, it would have just devastated the northlands along with what was left of Charr home territory and left the Wall untouched). Of course, on the flipside, if the Khan-Ur hadn't been assassinated, Ascalon would probably have never been founded in the first place.
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Old Aug 20, 2009, 04:03 AM // 04:03   #56
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depends whos at the keyboard
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Old Aug 20, 2009, 04:09 AM // 04:09   #57
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Quote:
Originally Posted by mystical nessAL View Post
Me and my british friend Supervillain have been arguing nonestop about this since the day GW2 has been announced.

Who is better, and who will be better, the Charr proffesion, or the Norn proffesion?
If a norn will have a round one fight against a Charr, who will win? (in the current GW game)

Obviously norn would win it without any doubts, I mean, COME ON, a cat trying to kill a bear?

Whats your oppinion?

P.S we took out the other proffesions/races because we don't care about them, and we just want to know overall who do you think will win, please no "everyone is unique in their way"

This is very serious.
The cat would kill the bear eventually because of agility. Has near the same tooth and claw ratio if you're just looking at the physical aspects of a large cat and bear. Cats have always been well known for defending themselves vs larger animals. Bears are bulky and not nearly as agile as a cat. A bear will back down from a large cat eventually as I've seen this on the Mutual of Omaha program on Discovery. The speed of the cat wins out over the bear. So sorry OP you lose your arguement.
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Old Aug 20, 2009, 04:32 AM // 04:32   #58
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The only thing the norn should bring is some barrels of milk and the charr would purr on their back in front of him. Problem is, the norn drank all the milk by himself to become big and strong.

Meow!

Last edited by Gun Pierson; Aug 20, 2009 at 04:35 AM // 04:35..
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Old Aug 20, 2009, 04:33 AM // 04:33   #59
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Charr win because Charr are already in Bear form.
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Old Aug 20, 2009, 04:43 AM // 04:43   #60
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The charr are just some weird hybrid animals with feline and canine features, cloven feat and twisted horns... very goat like.

Mangy inbred mongrel mutts versus surly giant alcoholics?

Yep, the norn have alcohol, and aren't afraid to use it, they're like oversized, landlocked pirates...

Pirates win. Fleabags lose.
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